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CYDOOR.TXT
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====================== General Info =======================
Title : Celorn's Cyberpunk Object Set 01
Filename : CYPUNK01.ZIP
Date : May 31, 1997
Author : Chris Whitney AKA Celorn Knossos
Email Address : celorn@mnsi.net
Web Page : http://www.mnsi.net/~celorn
Library Theme : CyberPunk Things
Description : 5 Doors, a few lights and catwalk objects.
Download Sites : qoole.com
Additional Credits : The makers of QOOLE & all who support it!
It's destined to be THE BEST 3D Game map
editor ever made.
Additional Author notes : I am currently involved with a Quake TC
called "New World Disorder", making MDLs,
MAPs (with Qoole I hope) and hopefully
some of the CD soundtrack and soundFX!
http://www.uk.digiserve.com/whiteoak/punktc/
======================= Construction ======================
Texture Wad(s) Used : QUAKE.WAD++
Map editor used : QOOLE! v1.48b
Build Time : a minute or so
Known Bugs : Ironed them all out!
======================== File Index =======================
0PREVIEW.BSP Preview of 10 of the prefab objects in use
0PREVIEW.QLE Source for the above preview level.
CYARCH01.qle A Simple Arch w/light (adjust light texture)
CYARCH02.qle A fancier Arch w/light
CYARCHx2.qle A fancier Arch w/light and feet!~
CYARCH03.qle Another variation on the arch.~
CYCAT01.qle A catwalk segment ("H" configuration)
CYCAT02.qle A catwalk segment ("X" configuration)
CYDOOR01.qle A simple 1-rising panel door.
CYDOORx1.qle The same door with a sliding bar.*
CYDOOR02.qle The same door frame with star-trek doors.*
CYDOOR04.qle A fancier door with 4 panels opening.*
CYDOOR06.qle A really fancy door with 6 panels.*
CYDOOR01.qle A Simple light~
CYLITE02.qle An even simpler light~
CYLITE03.qle A really fancy light ("II" configuration)~
CYLITEx3.qle The same light ("-" configuration)~
CYLITE04.qle An outside street-lamp light
CYDEM.WAD All the textures used on the objects.++
readme.txt This file
======================= Other Info =========================
++ Included a 10-texture WAD of all maps used just in case you
don't have them all.
~ Not in the 0preview. (too many brushes & faces!)
* Note that the left/right sliding doors require the correct 'angle'
to be applied to operate properly.
Due to the limit being lowered to 10 objects, I only rendered the
10 main objects in the demo map, there are 6 bonus objects not in
the BSP, the 2 fancy lights are quite processor-intense when made
into a 'window' looking thru a wall.
================= Copyright / Permissions ==================
These BSP/MAP/QLE/WAD file(s) may be distributed over the Internet
and/or BBS systems.
You are NOT authorized to put these BSP/MAP/QLE/WAD files on any CD or
distribute it for profit in any way without my permission.
Permission to distribute these BSP, MAP, QLE and/or WAD file(s) on
the Qoole Web/ftp site and on the Qoole CDROM is hereby granted.